Product details PlayStation 4 players can now experience the full adventure of Blizzard’s epic action RPG, Diablo III, and the upcoming expansion, Reaper of Souls all from the comfort of their couch in Diablo III: Ultimate Evil Edition! Take on the role of one of six powerful character class Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard, or the all-new Crusader and embark on a dark journey through Acts I-V to save the world of Sanctuary from ancient and sinister forces. With the new DUALSHOCK 4 wireless controller and a custom-designed console interface, players will be outfitted with touch pad functionality and new social features as they engage in pulse-pounding combat with hordes of monsters and acquire items of incredible power.
Six Character Classes
The Witch Doctor is a new character reminiscent of the Diablo II necromancer but with skills more traditionally associated with shamanism and voodoo culture. The witch doctor has the ability to summon monsters, cast curses, harvest souls, and hurl poisons and explosives at their enemies. To power spells the Witch Doctor uses Mana, which regenerates slowly.
The Barbarian has a variety of revamped skills at its disposal based on incredible physical prowess. The barbarian is able to whirlwind through crowds, cleave through swarms, leap across crags, crush opponents upon landing, and grapple-snap enemies into melee range. The resource used by the barbarian is fury, which is generated through attacking enemies, getting attacked by enemies, and using certain abilities. Fury is used for certain strong abilities and degenerates over time.
The Wizard is a version of the sorceress from Diablo II or the sorcerer from Diablo. The Wizard's abilities range from shooting lightning, fire and ice at their enemies to slowing time and teleporting past enemies and through walls. Wizards fuel their spells with arcane power, which is a fast regenerating power source.
The Monk is a melee attacker, using martial arts to cripple foes, resist damage, deflect projectiles, attack with blinding speed, and land explosive killing blows. Monk gameplay combines the melee elements of Diablo II's assassin class with the "holy warrior" role of the paladin. Blizzard has stated that the monk is not related in any way to the monk class from the Sierra Entertainment–made Diablo: Hellfire expansion. The monk is fueled by spirit, which has defensive purposes and is slowly generated through attacking, though it does not degenerate.